// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__A7203678_E01B_11D1_9525_0080488929D2__INCLUDED_) #define AFX_MAINFRM_H__A7203678_E01B_11D1_9525_0080488929D2__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CMainFrame : public CFrameWnd { protected: // create from serialization only CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__A7203678_E01B_11D1_9525_0080488929D2__INCLUDED_)
// MainFrm.h : interface of the CMainFrame class // /////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__A720368C_E01B_11D1_9525_0080488929D2__INCLUDED_) #define AFX_MAINFRM_H__A720368C_E01B_11D1_9525_0080488929D2__INCLUDED_
#if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000
class CMainFrame : public CMDIFrameWnd { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame();
// Attributes public:
// Operations public:
// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL
// Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar;
// Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG DECLARE_MESSAGE_MAP() };
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__A720368C_E01B_11D1_9525_0080488929D2__INCLUDED_)